There's also the not-very important issue related to missions (because of the amount of doors and stuff, you won't be able to finish a mission). There is a hotfix for that by t0bi on this website btw. Then there were the ingame fully tuned vehicles appearing randomly during the game (because obviously, you've replaced them with a model that doesn't have that much tuning, so the vanilla tuning on the modded car driven by a random ped will first screw the textures then crash your game). ![]() The biggest problems were the ta and ta modifications (manually setting all lods to 500, convertible roofs had to be disabled, not fitting engine sounds, retarded flipping-over handling, yes i did that for over a hundred of cars, what an amazing life !) The game was stable during daytime (even on the highway), i had some serious fps drops from 55-80 to 35-55 during nighttime because of the reflections on a lot of high poly models. (only all-features-available cars, 50000-700000polys, excluding bikes that are very unstable). +all max options except the advanced ones, msaa x4 1920x1080p: ![]() I liked the idea of replacing everything when i first started with modding the game but there are many issues appearing after:įor exemple with a gtx 980ti and the original gameconfig (and a custom one later)
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